![]() ![]() I really like that the maximum shield scales with max health, it makes health upgrades actually very useful, that avoids the issue of health becoming irrelevant once you accumulate enough block generation. Almost died to my first encounter with the bee cause I didn't get how it worked initially but other than that I never really felt in danger. There also isn't a whole lot of scaling in the game so it becomes very easy once you've cut enough bad dice in the early game and start upgrading. I'm pretty sure they also kinda break the last boss reducing the number of dice they use (probably because the spot they try to use is occupied). I feel like the heavy dice are pretty broken considering they're basically one free dice every turn and on top of that they work very well with boost dice which are themselves very good.(though thankfully they don't scale with each other, so you tend to want a small number of dice and one good dice boost that basically becomes a wildcard that substitute for any type of dice you need). Pretty cool, not sure what the two first medal I'm missing are though =p beaten the game 3 times so far (well twice if you don't count the auto lose vs the last boss the first time), it's not very hard but it was a lot of fun. We will be posting lots of updates about the new Steam version on our discord server (including looking for potential testers in the future), so head there if you're interested:Ĭode by and by & SFXs by AFRODISIAQO, Cover Art by ᴶᴼᴿᴶᴲ Let's try and make the best game possible!Īnd as always, thank you for supporting the game! □□ Hopefully all this is as exciting to you as it is to us, we've been working on the game for quite some time and we finally feel confident enough to take the leap and try to fulfill Die in the Dungeon's full potential. Lots of new dice types and properties! □ But you're probably asking youself what will the Steam version include, right? Well, here are some of the features we're planning for it: We want to make everyone aware of this new version we're working on. Of course, spreading the word among your friends, family and anyone you think can enjoy the game is also really valuable. The single, most impactful action you can do to support us is wishlisting the game on Steam! Die in the Dungeon is a deck-building, turn-based roguelite where you dont use cards, but dice! Try to find the best combination to conquer the 2X-floor dungeon, but be careful, a frog like you can only get so far before encountering a prey too big to swallow.īig news today! We're working on a bigger, bolder and overall better version of Die in the Dungeon for Steam! There's still a long way to go before launch, but the Steam page is now live: ![]()
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